Race:
Demon, Spirit
Class:
Wraith King, Soul Collector
Age:
666
Alignment:
Chaotic Evil
Languages:
Whispers of the Abyss, Common Tongue, Duskan
Accent:
Speak with a low, echoing mumble, often trailing off into hisses and cackles that reverberate as if distorted by agony.
Personality:
Kharnul is cunning and manipulative, delighting in the suffering of others while hiding a sliver of his lost humanity. Power-hungry and voraciously insatiable, he finds amusement in pandemonium and chaos, seeking to break the spirits of any who dare to stand against him.
Soul Rend
Drains the life force of nearby enemies, fueling Kharnul's power.
Restores 5% of health per attack
Costs 5 essence
Wraith's Grasp
Summons chains that ensnare and immobilize enemies.
Immobilizes enemies for 3 turns
Deals 20 damage
Tormenting Visage
Instills immense fear into the hearts of his foes.
Causes opponents to lose 2 turns due to fear
Can be used once every 5 turns
Feast on Despair
Gains temporary power from the anguish of fallen enemies.
Buffs damage for 3 turns after a kill
Shadow Teleport
Allows Kharnul to vanish into the shadows, reappearing nearby.
Instant escape from melee attacks
Can travel up to 30 feet
Ectoplasmic Fuel
A jar filled with swirling, ghostly essence used for rituals.
Restores 1 essence when consumed
Tormentor's Memento
A small, iron trinket resembling a dark heart, carrying the echoes of lost souls.
Allows communication with spirits for 1 day
Cursed Rations
A small pack of rotted bread that never seems to spoil.
Restores 1 health over time
Pendulum of Shadows
A small, intricately carved pendulum that swings to reveal hidden paths of despair.
Grants the ability to locate lost souls once per day
Spectral Chain
A chain forged from the essence of despair, used to bind enemies.
Deals 15 damage
Can bind an enemy for 2 turns
Robes of Eternal Night
Tattered fabric that seems to absorb light itself, granting invisibility in shadows.
Increases stealth abilities
Reduces incoming damage by 10%