Half-Orc Barbarian
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Grimm Stoneheart is a fearsome warrior known throughout the land as the Destroyer. He is a half-orc barbarian with an insatiable thirst for blood and destruction. Grimm has carved a path of chaos and devastation wherever he goes, leaving a trail of destruction in his wake. His immense strength and ferocity make him a force to be reckoned with on the battlefield. Many fear his wrath and avoid crossing his path, for those who do often meet a grisly end.
Grimm Stoneheart is a towering figure, standing at 6 feet and 5 inches tall. His muscular build is evident, with bulging biceps and a broad chest. His skin is a deep, dark green, with rough, orcish features. He has a bald head, adorned with various tribal tattoos that cover his scalp. His piercing red eyes seem to glow with an inner fire, and his teeth are sharp and jagged. Grimm wears minimal clothing, with a loincloth and a few leather straps that hold his armor plates in place. His body is covered in scars, a testament to his brutal battles and violent nature. He wields a massive greataxe, its blade stained with the blood of his enemies.
Grimm Stoneheart's lust for destruction stems from a tragic past. As a child, he witnessed the brutal murder of his family by a rival orc clan. Filled with rage and vengeance, Grimm sought out the means to exact his revenge. He honed his combat skills through years of training and bloodshed, becoming a formidable warrior. However, his lust for destruction consumed him, and he became a merciless force, annihilating anyone who stood in his way. Deep down, Grimm yearns for the love and acceptance he lost, but his violent nature and dark reputation make it impossible for him to find solace.
Race: Half-Orc
Class: Barbarian
Age: 42
Alignment: Chaotic Evil
Languages:
Common Tongue, Orcish
Accent:
Grimm Stoneheart speaks with a deep, gravelly voice, his words punctuated by guttural growls and snarls.
Personality:
Grimm Stoneheart is a ruthless and bloodthirsty warrior, reveling in chaos and destruction. He shows no mercy to his enemies and takes pleasure in their suffering. Grimm is driven by his primal instincts, often succumbing to his berserker rage in the heat of battle. He has little regard for societal norms and rules, preferring to live by his own brutal code. Despite his violent nature, Grimm is fiercely loyal to those he considers allies, and he will fight tooth and nail to protect them.
Rage
Grimm can enter a state of uncontrollable rage, increasing his strength and resistance to damage.
  • Increases Grimm's strength by 4
  • Grimm gains resistance to bludgeoning, piercing, and slashing damage

  • Reckless Attack
    Grimm can throw caution to the wind and make reckless attacks, gaining advantage on his melee weapon attack rolls.
  • Grimm gains advantage on melee weapon attack rolls
  • Attackers also gain advantage on attack rolls against Grimm until his next turn

  • Danger Sense
    Grimm has an uncanny sense of danger, allowing him to react quickly and avoid traps and spells.
  • Advantage on Dexterity saving throws against effects that he can see
  • Grimm can't be surprised while he is conscious

  • Brutal Critical
    Grimm's savage attacks can cause devastating critical hits, dealing extra damage.
  • Grimm rolls an additional weapon damage die when he scores a critical hit

  • Relentless Rage
    Grimm's rage keeps him fighting even when he is on the brink of death.
  • Grimm can stay conscious and continue fighting if he drops to 0 hit points
  • Grimm must make death saving throws as normal

  • Healing Potion
    A small vial of red liquid that can be consumed to restore health.
  • Restores 2d4 + 2 hit points when consumed

  • Rations
    A bundle of food and water for sustenance during long journeys.
  • Provides enough food and water for one day

  • Rope
    A length of sturdy rope used for climbing or securing objects.
  • Can be used for climbing, tying, or securing objects

  • Ornate Pendant
    A beautifully crafted pendant with intricate engravings, passed down through generations.
  • No combat effects
  • Provides a sense of comfort and connection to Grimm's lost family
  • Greataxe
    A massive two-handed axe with a heavy blade, perfect for cleaving through enemies.
  • Damage: 1d12 slashing
  • Heavy, two-handed

  • Hide Armor
    Tough and durable armor made from the hide of a powerful creature.
  • Armor Class: 12 + Dexterity modifier
  • Medium armor

  • ART

    fantasy-portrait
    pokemon

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